Kaelen Vane
Medium humanoid (Elf), Neutral Rogue, Level 4
CR
1
Armor Class
14 (Leather Armor)
Hit Points
27 (5d8 + 5)
Speed
30 ft.
Saving Throws Dex +5, Int +3
Skills Acrobatics +5, Perception +3, Sleight of Hand +5, Stealth +7
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Elvish, Thieves' Cant
Fey Ancestry. Kaelen has advantage on saving throws against being charmed, and magic can't put him to sleep.
Sneak Attack (1/Turn). Kaelen deals an extra 2d6 damage when he hits a target with a weapon attack and has advantage on the attack roll.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Kaelen Vane is an agile rogue who spent his youth running with cutpurses in the lower quarters of the city. He keeps a pair of daggers tucked inside his leather cuffs and speaks in hushed whispers, constantly watching the shadows. He left his guild after a heist went sideways, and now acts as a freelance scout, selling his stealth to the highest bidder.